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One of the key aspects of my work with Subplast was experimenting with a range of parameters to generate unique shapes using noise-based procedural geometry. By exploring factors such as frequency, amplitude, noise seed, and interpolation, I was able to create a diverse array of complex and intriguing 3D forms
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The combination of visually appealing materials and complex, creepy shapes created an intriguing contrast that kept viewers engaged and captivated. This allowed me to create a stunning visual experience that captured the attention of viewers. To achieve this, I experimented with different types of materials, including metallic, glass, glowing and translucent materials, which I applied to the surfaces of the shapes I created. I also played with lighting, shadows, and reflections to enhance the overall visual effect.
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I found myself constantly surprised by the sheer quantity and quality of the shape variations that I was able to generate. While I had to make difficult choices about which designs to feature in the final project, I am excited about the prospect of future experimentation and discovery in this fascinating field.




       
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Many thanks to 433 Sound for their incredible sound design work


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SUBPLAST
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SUBPLAST

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